Скрипты. Открываем секретную дверь в Саркофаге без декодера.
Материал из S.T.A.L.K.E.R. Inside Wiki
Открываем файл gamedata/config/scripts/sar_door.ltx. Там находим:
[logic] active = ph_door@locked [ph_door@locked] locked = true closed = true tip_open = tip_door_coded on_info = {=actor_has_decoder} ph_door@coded [ph_door@coded] locked = true closed = true tip_open = tip_door_decode on_info = {!actor_has_decoder} ph_door@locked on_use = ph_door@decoding %+sar_access_decoding% [ph_door@decoding] locked = true closed = true tip_open = tip_door_decoding on_info = {+sar_finish_decoding} ph_door@unlocked [ph_door@unlocked] locked = false closed = false show_tips = false
Там строки:
locked = true
closed = true
Заменяем на:
locked = false
closed = false