Пресеты XRay материалов — различия между версиями — S.T.A.L.K.E.R. Inside Wiki

Пресеты XRay материалов — различия между версиями

Материал из S.T.A.L.K.E.R. Inside Wiki

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Добавляйте свои пресеты. Начальные сведения взяты из официального руководства к SDK.
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Делитесь своими пресетами материалов. Начальные сведения взяты из официального руководства к SDK.
 +
 
 +
 
  
 
{| class="standard wide"
 
{| class="standard wide"
 
|-
 
|-
| colspan="2" | Terrain Grass
+
! colspan="2" align="left" | Terrain Grass
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || levels/mp_atp_grass
Engine
+
| valign="top" |
+
levels/mp_atp_grass
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/grass
Material
+
| valign="top" |
+
material/grass
+
 
|-
 
|-
colspan="2" | Terrain Sand
+
! colspan="2" align="left" | Terrain Sand
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || levels/mp_atp_sand
Engine
+
| valign="top" |
+
levels/mp_atp_sand
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/earth
Material
+
| valign="top" |
+
material/earth
+
 
|-
 
|-
colspan="2" | Terrain Asphalt
+
! colspan="2" align="left" | Terrain Asphalt
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || levels/mp_atp_asfalt
Engine
+
| valign="top" |
+
levels/mp_atp_asfalt
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/asphalt
Material
+
| valign="top" |
+
material/asphalt
+
 
|-
 
|-
colspan="2" | Пробиваемый металлический лист
+
! colspan="2" align="left" | Пробиваемый металлический лист
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/metal_plate
Material
+
| valign="top" |
+
material/metal_plate
+
 
|-
 
|-
colspan="2" | Прозрачная металлическая сетка
+
! colspan="2" align="left" | Прозрачная металлическая сетка
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || yes
Double side
+
| valign="top" |
+
yes
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || def_aref
Engine
+
| valign="top" |
+
def_aref
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/setka_rabica
Material
+
| valign="top" |
+
material/setka_rabica
+
 
|-
 
|-
colspan="2" | Обычная металлическая поверхность
+
! colspan="2" align="left" | Обычная металлическая поверхность
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/metal
Material
+
| valign="top" |
+
material/metal
+
 
|-
 
|-
colspan="2" | Деревянные доски
+
! colspan="2" align="left" | Деревянные доски
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/wooden_board
Material
+
| valign="top" |
+
material/wooden_board
+
 
|-
 
|-
colspan="2" | Толстые деревянные изделия
+
! colspan="2" align="left" | Толстые деревянные изделия
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/wood
Material
+
| valign="top" |
+
material/wood
+
 
|-
 
|-
colspan="2" | Бетон
+
! colspan="2" align="left" | Бетон
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/concrete
Material
+
| valign="top" |
+
material/concrete
+
 
|-
 
|-
colspan="2" | Кирпичная кладка
+
! colspan="2" align="left" | Кирпичная кладка
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/bricks
Material
+
| valign="top" |
+
material/bricks
+
 
|-
 
|-
colspan="2" | Шифер, толь
+
! colspan="2" align="left" | Шифер, толь
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/shifer
Material
+
| valign="top" |
+
material/shifer
+
 
|-
 
|-
colspan="2" | Штукатурка
+
! colspan="2" align="left" | Штукатурка
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/stucco
Material
+
| valign="top" |
+
material/stucco
+
 
|-
 
|-
colspan="2" | Земляная насыпь
+
! colspan="2" align="left" | Земляная насыпь
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || default
Engine
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || default
Compiler
+
| valign="top" |
+
default
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/earth
Material
+
| valign="top" |
+
material/earth
+
 
|-
 
|-
colspan="2" | Невидимая плоскость, указывающая лестницу
+
! colspan="2" align="left" | Невидимая плоскость, указывающая лестницу
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || def_vertex
Engine
+
| valign="top" |
+
def_vertex
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || def_kolizion_vertex
Compiler
+
| valign="top" |
+
def_kolizion_vertex
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/fake_ladders
Material
+
| valign="top" |
+
material/fake_ladders
+
 
|-
 
|-
colspan="2" | Невидимая плоскость, ограждающая проход персонажу
+
! colspan="2" align="left" | Невидимая плоскость, ограждающая проход персонажу
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || yes
Double side
+
| valign="top" |
+
yes
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || def_vertex
Engine
+
| valign="top" |
+
def_vertex
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || def_kolizion_vertex
Compiler
+
| valign="top" |
+
def_kolizion_vertex
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/fake
Material
+
| valign="top" |
+
material/fake
+
 
|-
 
|-
colspan="2" | Разбиваемое стекло
+
! colspan="2" align="left" | Разбиваемое стекло
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || yes
Double side
+
| valign="top" |
+
yes
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || models/window
Engine
+
| valign="top" |
+
models/window
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || def_vertex
Compiler
+
| valign="top" |
+
def_vertex
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || objects/glass
Material
+
| valign="top" |
+
objects/glass
+
 
|-
 
|-
colspan="2" | Вода
+
! colspan="2" align="left" | Вода
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Double side || no
Double side
+
| valign="top" |
+
no
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Engine || effects/water
Engine
+
| valign="top" |
+
effects/water
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Compiler || def_vertex
Compiler
+
| valign="top" |
+
def_vertex
+
 
|-
 
|-
| valign="top" width="200" |
+
| valign="top" width="200" | Material || material/water
Material
+
| valign="top" |
+
material/water
+
 
|-
 
|-
 
|}
 
|}

Версия 04:21, 7 июня 2007

Делитесь своими пресетами материалов. Начальные сведения взяты из официального руководства к SDK.


Terrain Grass
Double side no
Engine levels/mp_atp_grass
Compiler default
Material material/grass
Terrain Sand
Double side no
Engine levels/mp_atp_sand
Compiler default
Material material/earth
Terrain Asphalt
Double side no
Engine levels/mp_atp_asfalt
Compiler default
Material material/asphalt
Пробиваемый металлический лист
Double side no
Engine default
Compiler default
Material material/metal_plate
Прозрачная металлическая сетка
Double side yes
Engine def_aref
Compiler default
Material material/setka_rabica
Обычная металлическая поверхность
Double side no
Engine default
Compiler default
Material material/metal
Деревянные доски
Double side no
Engine default
Compiler default
Material material/wooden_board
Толстые деревянные изделия
Double side no
Engine default
Compiler default
Material material/wood
Бетон
Double side no
Engine default
Compiler default
Material material/concrete
Кирпичная кладка
Double side no
Engine default
Compiler default
Material material/bricks
Шифер, толь
Double side no
Engine default
Compiler default
Material material/shifer
Штукатурка
Double side no
Engine default
Compiler default
Material material/stucco
Земляная насыпь
Double side no
Engine default
Compiler default
Material material/earth
Невидимая плоскость, указывающая лестницу
Double side no
Engine def_vertex
Compiler def_kolizion_vertex
Material material/fake_ladders
Невидимая плоскость, ограждающая проход персонажу
Double side yes
Engine def_vertex
Compiler def_kolizion_vertex
Material material/fake
Разбиваемое стекло
Double side yes
Engine models/window
Compiler def_vertex
Material objects/glass
Вода
Double side no
Engine effects/water
Compiler def_vertex
Material material/water
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