Конвертация НПС из ЧН/ЗП в ТЧ — различия между версиями
Материал из S.T.A.L.K.E.R. Inside Wiki
Baklan (обсуждение | вклад) (→Автор) |
(→Автор) |
||
Строка 305: | Строка 305: | ||
P.S. При использовании сконвертированных НПС, полученных при исполнении данной статьи, игра может вылетать без лога! Сейчас я работаю над устранением ошибок в работе, есть парочка идей, как смогу - так и проверю. | P.S. При использовании сконвертированных НПС, полученных при исполнении данной статьи, игра может вылетать без лога! Сейчас я работаю над устранением ошибок в работе, есть парочка идей, как смогу - так и проверю. | ||
+ | |||
+ | |||
+ | |||
+ | ВОТ ТЕБЕ ОШИБКА | ||
+ | * ImageLibrary version: 3.10.0 | ||
+ | * 26 supported formats | ||
+ | Starting RENDER device... | ||
+ | * GPU [vendor:10DE]-[device:402]: NVIDIA GeForce 8600 GT | ||
+ | * GPU driver: 6.14.12.5896 | ||
+ | * CREATE: DeviceREF: 1 | ||
+ | * Vertex Processor: PURE HARDWARE | ||
+ | * Texture memory: 963 M | ||
+ | * DDI-level: 9.0 | ||
+ | * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) | ||
+ | * GPU vertex cache: recognized, 24 | ||
+ | * DVB created: 2048K | ||
+ | * DIB created: 2048K | ||
+ | D3D: initialized | ||
+ | Starting INPUT device... | ||
+ | DirectSound: Create device successfully. | ||
+ | * sound: EAX 2.0 extension: present | ||
+ | * sound: EAX 2.0 deferred: absent | ||
+ | * sound : cache: 32773 kb, 3805 lines, 8820 bpl | ||
+ | * DVB created: 2048K | ||
+ | * DIB created: 2048K | ||
+ | * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) | ||
+ | * GPU vertex cache: recognized, 24 | ||
+ | *** RESET [160 ms] | ||
+ | * Loaded: gamedata\textures\ui\ui_font_hud_01.dds[16512]b | ||
+ | Object 'c:\sdk\level_editor\import\green_stalker_1.object' successfully loaded. Loading time - 0.22(s). | ||
+ | * Loaded: gamedata\textures\act\act_green_stalker2.dds[699192]b | ||
+ | * Loaded: gamedata\textures\act\act_head1.dds[174904]b | ||
+ | Delete selected 1 item(s)? - Yes. | ||
+ | ..Export skeleton motions keys | ||
+ | ..Export skeleton motions defs | ||
+ | Invalid Bone Part of motion: 'universal_boltovnya'. | ||
+ | Invalid Bone Part of motion: 'steering_torso_rs'. | ||
+ | Invalid Bone Part of motion: 'steering_torso_ls'. | ||
+ | Invalid Bone Part of motion: 'steering_torso_idle'. | ||
+ | Invalid Bone Part of motion: 'steering_legs_idle'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_trans_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_trans_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_trans_0'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_idle_'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_end_1'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_begin_'. | ||
+ | Invalid Bone Part of motion: 'norm_idle_1_'. | ||
+ | Invalid Bone Part of motion: 'head_talk_'. | ||
+ | Invalid Bone Part of motion: 'head_idle_0_'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_trans_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_trans_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_trans_0'. | ||
+ | Invalid Bone Part of motion: 'cr_jump_end_1'. | ||
+ | Invalid Bone Part of motion: 'after_prisluh'. | ||
+ | Invalid Bone Part of motion: 'cl_torso_0_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_fwd_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_walk_1'. | ||
+ | Invalid Bone Part of motion: 'cr_turn_left_1'. | ||
+ | Invalid Bone Part of motion: 'cr_turn_right_1'. | ||
+ | Invalid Bone Part of motion: 'cl_idle_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_idle_1__'. | ||
+ | Invalid Bone Part of motion: 'head_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_idle----'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_turn'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_trans_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_trans_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_trans_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_hello_0'. | ||
+ | Invalid Bone Part of motion: 'prohodi_2_0'. | ||
+ | Invalid Bone Part of motion: 'head_talk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_run_ls_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_run_rs_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_run_back_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_run_fwd_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_walk_fwd_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_walk_back_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_walk_rs_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_walk_ls_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_walk_fwd_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_run_fwd_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_turn_right_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_turn_left_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_turn_right_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_turn_left_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_aim_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_0_walk_1'. | ||
+ | Invalid Bone Part of motion: 'cr_loock_right_2'. | ||
+ | Invalid Bone Part of motion: 'cr_loock_left_1'. | ||
+ | Invalid Bone Part of motion: 'cr_loock_left_2'. | ||
+ | Invalid Bone Part of motion: 'cr_loock_right_0'. | ||
+ | Invalid Bone Part of motion: 'cr_loock_right_1'. | ||
+ | Invalid Bone Part of motion: 'cr_loock_left_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_1_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_4_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_idle_0_'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_3_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_2_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_attack_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_6_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_8_idle_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_escape_00'. | ||
+ | Invalid Bone Part of motion: 'norm_escape_ls_00'. | ||
+ | Invalid Bone Part of motion: 'norm_escape_rs_00'. | ||
+ | Invalid Bone Part of motion: 'norm_idle_0_ 0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_fwd_00'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_escape_0'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_back_0_'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_fwd_0_'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_ls_0_'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_rs_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_walk_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_reload_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_9_reload_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_walk_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_escape_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_hello_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_strap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_strap_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_aim_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_attack_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_drop_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_hello_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_idle_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_idle_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_reload_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_reload_2'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_run_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_run_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_strap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_strap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_unstrap_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_unstrap_1'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_walk_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_10_walk_1'. | ||
+ | Invalid Bone Part of motion: 'idle_2_idle_4'. | ||
+ | Invalid Bone Part of motion: 'idle_2_idle_1'. | ||
+ | Invalid Bone Part of motion: 'idle_2_idle_2'. | ||
+ | Invalid Bone Part of motion: 'idle_2_idle_3'. | ||
+ | Invalid Bone Part of motion: 'idle_2_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_12_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_12_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_12_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_12_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_12_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_12_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_12_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_12_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_12_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_12_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_11_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_12_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_12_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_12_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_12_aim_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_11_reload_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_11_holster_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_11_draw_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_11_attack_0'. | ||
+ | Invalid Bone Part of motion: 'dmg_norm_torso_12_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_run_fwd_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_run_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_run_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_walk_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_13_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_13_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_13_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_13_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_13_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_13_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_13_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_13_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_0_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_check_corps_0'. | ||
+ | Invalid Bone Part of motion: 'idle_9_idle_0'. | ||
+ | Invalid Bone Part of motion: 'idle_9_idle_1'. | ||
+ | Invalid Bone Part of motion: 'idle_9_idle_2'. | ||
+ | Invalid Bone Part of motion: 'idle_9_idle_3'. | ||
+ | Invalid Bone Part of motion: 'idle_9_idle_4'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_m134_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_m134_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_idle_m134'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_idle_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_unstrap_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_unstrap_3'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_rs_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_run_fwd_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_back_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_fwd_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_ls_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_attack_4'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_attack_3_ 0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_attack_4'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_attack_4'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_attack_4'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_run_back_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_run_fwd_rs_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_back_rs_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_fwd_ls_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_back_ls_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_run_rs_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_run_ls_0_'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_6_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_6_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_ls_0='. | ||
+ | Invalid Bone Part of motion: 'norm_run_rs_0='. | ||
+ | Invalid Bone Part of motion: 'norm_run_rs_0__'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_look_beack_rs_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_look_beack_ls_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_look_beack_rs_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_look_beack_ls_1'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_f'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_rs_0'. | ||
+ | Invalid Bone Part of motion: 'cr_idle_1'. | ||
+ | Invalid Bone Part of motion: 'cr_idle_0'. | ||
+ | Invalid Bone Part of motion: 'cr_run_back_0'. | ||
+ | Invalid Bone Part of motion: 'cr_run_fwd_0'. | ||
+ | Invalid Bone Part of motion: 'cr_run_ls_0'. | ||
+ | Invalid Bone Part of motion: 'cr_run_rs_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_0_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_0_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_0_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_0_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_reload_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_reload_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_aim_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_aim_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_draw_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_drop_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_holster_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_reload_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_reload_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_reload_2'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_back_0'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_fwd_0'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_ls_0'. | ||
+ | Invalid Bone Part of motion: 'cr_walk_rs_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_reload_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_reload_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_aim_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_draw_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_holster_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_reload_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_reload_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_reload_2'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_back_0'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_fwd_0'. | ||
+ | Invalid Bone Part of motion: 'norm_walk_ls_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_attack_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_attack_3'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_5_attack_3'. | ||
+ | Invalid Bone Part of motion: 'norm_idle_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_1_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_2_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_3_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_4_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_8_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_9_aim_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_10_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_aim_2'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_9_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_1_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_2_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_3_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_4_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_5_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_8_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_10_aim_3'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_attack_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_7_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_attack_2'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_attack_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_7_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_turn_left_0'. | ||
+ | Invalid Bone Part of motion: 'norm_turn_right_0'. | ||
+ | Invalid Bone Part of motion: 'cr_turn_left_0'. | ||
+ | Invalid Bone Part of motion: 'cr_turn_right_0'. | ||
+ | Invalid Bone Part of motion: 'norm_turn'. | ||
+ | Invalid Bone Part of motion: 'cr_turn'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_attack_1'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_attack_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_11_aim_0'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_11_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_fwd_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_rs_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_back_0'. | ||
+ | Invalid Bone Part of motion: 'norm_run_ls_0'. | ||
+ | Invalid Bone Part of motion: 'norm_turn_left_1'. | ||
+ | Invalid Bone Part of motion: 'norm_turn_right_1'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_0_aim_0'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_idle'. | ||
+ | Invalid Bone Part of motion: 'cr_jump_begin'. | ||
+ | Invalid Bone Part of motion: 'cr_jump_end'. | ||
+ | Invalid Bone Part of motion: 'cr_jump_idle'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_begin'. | ||
+ | Invalid Bone Part of motion: 'norm_jump_end'. | ||
+ | Invalid Bone Part of motion: 'cr_torso_13_drop_0'. | ||
+ | Invalid Bone Part of motion: 'norm_torso_13_drop_0'. | ||
+ | Export failed. |
Версия 13:41, 19 июня 2011
Содержание
Инструментарий
В данной статье нам понадобится следующее программное обеспечение:
- X-Ray SDK 0.4
- Конвертер от bardak'a xray_re-tools-10sep2008
Использование конвертера от bardak'a
Как мы уже знаем, Actor Editor из пакета SDK 0.4 не открывает динамические игровые модели формата *.ogf. Он воспринимает только формат редактора - *.object. Но такого формата в игре нет, потому мы и воспользуемся конвертером от bardak'a.
Открываем папку с конвертером. Оттуда нам нужен только converter. Работа с ним элементарна.
Если у вас есть распакованные архивы для ЧН или ЗП - то скопируйте оттуда любую модель НПС (лучше ту, которой нет в ТЧ, а то вся работа пойдет даром:)). Модели НПС находятся по адресу:
gamedata\meshes\actors\...
Для примера, я взял модель сталкера группировки "Чистое небо" в противогазе. Она находилась по адресу:
gamedata\meshes\actors\stalker_nebo\stalker_nebo_2.ogf
Копируем модель в папку с конвертером. Далее нам ничего настраивать не нужно. Создаем текстовый документ, открываем его обычнейшим блокнотом и пишем в нем такой код:
converter -ogf -object <имя_модели.ogf>
Почему именно так а не иначе, смотрим в папке docs в корне конвертера. В моем случае я писал:
converter -ogf -object stalker_nebo_2.ogf
pause
Теперь в блокноте жмем Файл>Сохранить как... В строке Тип файла ставим значение "Все файлы (*.*)", а в строке Имя файла пишем "ваше_имя_файла.bat". Кодировка не важна. В окне выбора директории выбираем корневой каталог нашего конвертера и жмем "Сохранить". Я выбрал название:
model.bat
Теперь мы видим, что появился новый файл ваше_имя_файла.bat. Нажимаем на него. При выполнении всего вышеописанного у вас должен создаться файл имя_модели.object. Это наш сконвертированный НПС. Работа с конвертером закончена.
Настройка модели в Actor Editor'e
Копируем полученный в конвертере файл имя_модели.object в папку:
$sdk_root\level_editor\rawdata\objects\editor, где $sdk_root - путь к вашему SDK.
Например у меня это:
E:\Program Files\X-Ray SDK\level_editor\rawdata\objects\editor
Открываем Actor Editor из пакета SDK. Далее жмем File>Load... в правом верхнем углу интерфейса. Выбираем $sdk_root\level_editor\rawdata\objects\editor\имя_модели.object
Загрузится модель вашего НПС, но будет она белым пятном. Сразу же выскочит окошко, именуемое Log.
В самом низу этого окошка вы увидите строку, выделенную бледно-розовым цветом. Это строка, содержащая ошибку.
В нашем случае это:
Can't find shader 'models\model_pn'
Это сообщение в логе означает, что в базе шейдеров SDK нет шейдера models\model_pn, примененного к этой модели.
Это можно исправить. Идем на вкладку Surfaces справа на интерфейсе. Surface переводится дословно как внешность/поверхность.
Ищем нашу злаполучную внешность, к которой применен шейдер models\model_pn. В моем случае это была единственная внешность act_stalker_nebo_2S[1]. В ней нужно изменить шейдер на другой, приближенный к оригиналу. Жмем на троеточие[2] напротив Shader и в открывшемся окошке выбираем шейдер models\model[3]. Жмем Ok[4].
Применили новый шейдер. Теперь в логе может появиться новая ошибка:
Can't find texture 'act\act_stalker_nebo_2'
Не трудно догадаться, что система не может найти текстуру act\act_stalker_nebo_2 в gamedat'e SDK.
Это тоже исправимо. Нужно скопировать текстуры для этой модели из текстур ЧН\ЗП, и вставть их в текстуры SDK. Если же ошибки с текстурами не возникло - наше белое пятно должно превратиться в НПС.
Работа с анимациями
Снятие анимаций с модели
Теперь нужно выбрать вкладку Motions справа на интерфейсе. Здесь нас интересует только Motion reference. Наведите курсор на значение этого поля, и вы увидите какие сборники анимаций проигрывает данная модель. В моем случае (как и в большинстве случаев) это:
actors\stalker_animation,actors\stalker_scripts_animation,actors\stalker_smart_cover_animation,actors\stalker_scenario_animation
Теперь нужно запомнить анимации, прописанные в Motion reference, можно записать в блокнотик, проблем с этим возникнуть не должно. Но их нужно, запомнить, т.к. сейчас мы будем сбрасывать значение этого поля.
Делается это так: Жмем на троеточие напротив Motion reference[1]. Снимаем галочки со всех сборников анимаций[2] и жмем Ok[3]. Если же в окошке, где нужно снимать галочки, вообще нет анимаций, а просто пустое окошко, ничего страшного в этом нет. Просто в ресурсах SDK нет этих анимаций, в таком случае сразу жмем Ok.
Конвертирование сборников анимаций
Теперь пришло время вспомнить, какие сборники анимации отыгрывает модель (помнится, мы записали это в блокнотик:)). Нужно найти эти сборники. Они лежат по адресу:
Корень вашего ЧН или ЗП\gamedata\meshes\actors\...
Копируем нужные нам сборники из этой папки в корневую папку со старым добрым конвертером от bardak'a. В корне конвертера создаем текстовый документ, открываем его блокнотом и в нем пишем следующий код:
converter -omf -skls <имя_сборника_анимаций>.omf
Вместо имени сборника анимаций подставляем нужный сборник, например:
converter -omf -skls stalker_animation.omf
Сохраняем этот текст как .bat файл (как это сделать оговаривалось ранее). Запускаем батник, и через секунд 5-10 получаем рядом новый файл имя_сборника_анимаций.skls.
Теперь поочередно вставляем в батник другие названия нужных нам сборников анимаций, сохраняем и запускаем. После этих операций у нас должны появиться нужные нам сборники анимаций, но уже в формате .skls. Если все так, как надо - конвертация завершена.
Применение сконвертированных анимаций к модели
Теперь копируем все полученные сборники анимаций в каталог
$sdk_root\level_editor\import
Можно и в любой другой, но мне кажется удобнее всего именно в этот. Далее открываем Actor Editor. Как мы видим, теперь во вкладке Motions появилось поле Edit с кнопками Append, Delete и Save. Жмем Append и выбираем все наши сборники анимаций по очереди.
В итоге у меня получилось 2543 анимации во вкладке Motions (по счетчику Motion count).
Экспорт анимаций в .omf сборник
Теперь нужно экспортировать наши анимации в наш собственный сборник. Это делается путем нажатия File>Export[1]>Export OMF...[2] в правом верхнем углу интерфейса.
Внимание! Выбирать директорию нужно тщательно, не куда попало, а именно в папку gamedata\meshes вашего SDK, потому что после экспорта полученный сборник должен находится в том же самом месте в игре, где он был и в SDK. Например, если в SDK он лежал по адресу:
$sdk_root\level_editor\gamedata\meshes\actors\nebo_animations.omf
то в игре он должен лежать по адресу
Корень ТЧ\gamedata\meshes\actors\nebo_animations.omf
В противном случае модель не сможет найти анимации и мы получим мгновенный вылет. Если определились с местом проживания сборника - жмем Сохранить.
Когда экспорт завершен, отмечаем все анимации во вкладке Motions и жмем Delete. Все анимации удалили. Теперь нужно нажать на троеточие напротив Motion reference и в окошке установить галочку напротив сборника анимаций, который мы только что создали. Теперь жмем Ok. Работа с анимациями завершена.
Работа с костями
Справа на интерфейсе жмем Bone Parts[1], что находится на вкладке Model. В появившемся окошке жмем снизу кнопочку Reset To Default[2]. После этого действия у нас в левой верхней таблице появится множество костей. Выберите оттуда кости (это делается с помощью зажатия клавиши Ctrl):
bip01_spine
bip01_spine1
bip01_spine2
bip01_neck
bip01_l_clavicle
bip01_l_upperarm
bip01_l_forearm
bip01_l_hand
bip01_l_finger0
bip01_l_finger01
bip01_l_finger02
bip01_l_finger1
bip01_l_finger11
bip01_l_finger12
bip01_l_finger2
bip01_l_finger21
bip01_l_finger22
bip01_r_clavicle
bip01_r_upperarm
bip01_r_forearm
bip01_r_hand
bip01_r_finger0
bip01_r_finger01
bip01_r_finger02
bip01_r_finger1
bip01_r_finger11
bip01_r_finger12
bip01_r_finger2
bip01_r_finger21
bip01_r_finger22
bip01_head
и перетащите их в правую верхную таблицу. Обзовите эту таблицу "Torso"[3]. Далее выберите кости:
eye_left
eye_right
eyelid_1
jaw_1
и перетащите их в правую нижнюю таблицу и обзовите ее "Head"[4]. Все. Жмем Ok[5].
Работа с костями закончена.
Редактирование User Data для модели
Жмем строку Object[1] справа на интерфейсе. Идем в самый низ и видим строку User Data. Жмем на троеточие[2] напротив и вставляем вместо того что там сейчас вот эту конструкцию[3]:
[capture]
bone = bip01_tail ; bone for capture
distance = 0.3 ; distance - less this distance between
; bome and capture taget object is captured
time_limit = 500 ; max time for trying to capture object
pull_force = 10000. ; max force used to bring the taget to capture bone
pull_distance = 1. ; max distance taget can be puled
velocity_scale = 0.001 ; velocity scale for pulling 1- normal
capture_force = 100000. ; max force for holding taget
[disable]
linear_factor =0.7
angular_factor =0.7
[particles_bones]
bone = bip01_head,0,0,0
bone = bip01_spine1,0,0,0
bone = bip01_l_upperarm,0,0,0
bone = bip01_r_upperarm,0,0,0
bone = bip01_l_forearm,0,0,0
bone = bip01_r_forearm,0,0,0
bone = bip01_l_thigh,0,0,0
bone = bip01_r_thigh,0,0,0
bone = bip01_l_calf,0,0,0
bone = bip01_r_calf,0,0,0
�
Жмем Ok[4].
Работа с моделью завершена.
Экспорт модели в .ogf
Когда мы завершили работу с моделью, нужно сконвертировать ее в формат, понятный игре. Благо для этого в Actor Editor'e для этого есть встроенный инструментарий. Жмем File>Export>Export OGF.... Думаю скрины для этого не нужны, т.к. такую же операцию мы прпоизводили с экспортом сборника анимаций. Саму модель можно обзывать как угодно и сохранять куда угодно.
Применение модели в игре
Файл textures.ltx
Нам нужно скопировать 2 файла из gamedat'ы SDK в gamedat'у нашего ТЧ. Это файл нашего сборника анимаций (помните, что его месторасположение должно быть точно как в SDK) и собственно сама модель. Затем нужно в папке textures из геймдаты нашего ТЧ найти файлик textures.ltx и вставить в секцию [types] имена текстур, которые использует наша модель. В моем случае это act\act_stalker_nebo_2 и act\act_stalker_nebo_2_bump. Текстуре должно быть присвоено нулевое значение, а бампу = 2.
ВПРИНЦИПЕ, ЭТОТ ХОД НЕОБЯЗАТЕЛЕН. ОБЫЧНО МОЖНО И БЕЗ НЕГО.
Присвоение модели любому НПС
Теперь нужно дать какому-нибудь НПС из игры нашу модель. Пусть это будет волк! Открываем файл gamedata\config\gameplay\character_desc_escape.xml с помощью блокнота. Находим там практически в самом начале секцию Волка:
<!---------------------------------------esc_wolf----------------------------------------------------->
<specific_character id="esc_wolf" team_default = "1">
<name>esc_wolf_name</name>
<icon>ui_npc_u_stalker_neytral_balon_1</icon>
<bio>esc_wolf_bio</bio>
<class>esc_wolf</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>434</rank>
<reputation>5</reputation>
<money min="600" max="2000" infinitive="0"/>
<snd_config>characters_voice\human_01\stalker\</snd_config>
<crouch_type>-1</crouch_type>
<visual>actors\neytral\stalker_neytral_balon_1</visual>
<supplies>
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
wpn_ak74u \n
ammo_5.45x39_fmj \n
device_torch \n
hand_radio \n
</supplies>
#include "gameplay\character_criticals_4.xml"
<start_dialog>escape_lager_volk_talk</start_dialog>
<start_dialog>dm_hello_dialog</start_dialog>
<actor_dialog>dm_cool_info_dialog</actor_dialog>
<actor_dialog>dm_help_wounded_medkit_dialog</actor_dialog>
<actor_dialog>tm_wolf_dialog</actor_dialog>
<actor_dialog>tm_wolf_reward</actor_dialog>
</specific_character>
и заменяем ее на:
<!---------------------------------------esc_wolf----------------------------------------------------->
<specific_character id="esc_wolf" team_default = "1">
<name>esc_wolf_name</name>
<icon>ui_npc_u_stalker_neytral_balon_1</icon>
<bio>esc_wolf_bio</bio>
<class>esc_wolf</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>434</rank>
<reputation>5</reputation>
<money min="600" max="2000" infinitive="0"/>
<snd_config>characters_voice\human_01\stalker\</snd_config>
<crouch_type>-1</crouch_type>
<visual>путь, к вашей модели относительно папки meshes</visual>
<supplies>
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
wpn_ak74u \n
ammo_5.45x39_fmj \n
device_torch \n
hand_radio \n
</supplies>
#include "gameplay\character_criticals_4.xml"
<start_dialog>escape_lager_volk_talk</start_dialog>
<start_dialog>dm_hello_dialog</start_dialog>
<actor_dialog>dm_cool_info_dialog</actor_dialog>
<actor_dialog>dm_help_wounded_medkit_dialog</actor_dialog>
<actor_dialog>tm_wolf_dialog</actor_dialog>
<actor_dialog>tm_wolf_reward</actor_dialog>
</specific_character>
В моем случае я писал:
<!---------------------------------------esc_wolf----------------------------------------------------->
<specific_character id="esc_wolf" team_default = "1">
<name>esc_wolf_name</name>
<icon>ui_npc_u_stalker_neytral_balon_1</icon>
<bio>esc_wolf_bio</bio>
<class>esc_wolf</class>
<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
<rank>434</rank>
<reputation>5</reputation>
<money min="600" max="2000" infinitive="0"/>
<snd_config>characters_voice\human_01\stalker\</snd_config>
<crouch_type>-1</crouch_type>
<visual>actors\nebo\stalker_nebo_2</visual>
<supplies>
[spawn] \n
wpn_pm \n
ammo_9x18_fmj = 1 \n
wpn_ak74u \n
ammo_5.45x39_fmj \n
device_torch \n
hand_radio \n
</supplies>
#include "gameplay\character_criticals_4.xml"
<start_dialog>escape_lager_volk_talk</start_dialog>
<start_dialog>dm_hello_dialog</start_dialog>
<actor_dialog>dm_cool_info_dialog</actor_dialog>
<actor_dialog>dm_help_wounded_medkit_dialog</actor_dialog>
<actor_dialog>tm_wolf_dialog</actor_dialog>
<actor_dialog>tm_wolf_reward</actor_dialog>
</specific_character>
Проба в игре
Все, теперь запускаем игру. Желательно начать новую игру, в противном случае Волк может остаться при своей старой модели. Вот скрин из игры:
Автор
Статья создана: Участник:Baklan
Основа взята у: eNdimiOn
P.S. При использовании сконвертированных НПС, полученных при исполнении данной статьи, игра может вылетать без лога! Сейчас я работаю над устранением ошибок в работе, есть парочка идей, как смогу - так и проверю.
ВОТ ТЕБЕ ОШИБКА
- ImageLibrary version: 3.10.0
- 26 supported formats
Starting RENDER device...
- GPU [vendor:10DE]-[device:402]: NVIDIA GeForce 8600 GT
- GPU driver: 6.14.12.5896
- CREATE: DeviceREF: 1
- Vertex Processor: PURE HARDWARE
- Texture memory: 963 M
- DDI-level: 9.0
- GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- GPU vertex cache: recognized, 24
- DVB created: 2048K
- DIB created: 2048K
D3D: initialized Starting INPUT device... DirectSound: Create device successfully.
- sound: EAX 2.0 extension: present
- sound: EAX 2.0 deferred: absent
- sound : cache: 32773 kb, 3805 lines, 8820 bpl
- DVB created: 2048K
- DIB created: 2048K
- GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- GPU vertex cache: recognized, 24
- RESET [160 ms]
- Loaded: gamedata\textures\ui\ui_font_hud_01.dds[16512]b
Object 'c:\sdk\level_editor\import\green_stalker_1.object' successfully loaded. Loading time - 0.22(s).
- Loaded: gamedata\textures\act\act_green_stalker2.dds[699192]b
- Loaded: gamedata\textures\act\act_head1.dds[174904]b
Delete selected 1 item(s)? - Yes. ..Export skeleton motions keys ..Export skeleton motions defs Invalid Bone Part of motion: 'universal_boltovnya'. Invalid Bone Part of motion: 'steering_torso_rs'. Invalid Bone Part of motion: 'steering_torso_ls'. Invalid Bone Part of motion: 'steering_torso_idle'. Invalid Bone Part of motion: 'steering_legs_idle'. Invalid Bone Part of motion: 'norm_torso_trans_2'. Invalid Bone Part of motion: 'norm_torso_trans_1'. Invalid Bone Part of motion: 'norm_torso_trans_0'. Invalid Bone Part of motion: 'norm_jump_idle_'. Invalid Bone Part of motion: 'norm_jump_end_1'. Invalid Bone Part of motion: 'norm_jump_begin_'. Invalid Bone Part of motion: 'norm_idle_1_'. Invalid Bone Part of motion: 'head_talk_'. Invalid Bone Part of motion: 'head_idle_0_'. Invalid Bone Part of motion: 'cr_torso_trans_2'. Invalid Bone Part of motion: 'cr_torso_trans_1'. Invalid Bone Part of motion: 'cr_torso_trans_0'. Invalid Bone Part of motion: 'cr_jump_end_1'. Invalid Bone Part of motion: 'after_prisluh'. Invalid Bone Part of motion: 'cl_torso_0_aim_0'. Invalid Bone Part of motion: 'norm_walk_fwd_1'. Invalid Bone Part of motion: 'norm_torso_0_walk_1'. Invalid Bone Part of motion: 'cr_turn_left_1'. Invalid Bone Part of motion: 'cr_turn_right_1'. Invalid Bone Part of motion: 'cl_idle_1'. Invalid Bone Part of motion: 'cr_torso_6_holster_0'. Invalid Bone Part of motion: 'norm_idle_1__'. Invalid Bone Part of motion: 'head_idle_0'. Invalid Bone Part of motion: 'norm_jump_idle----'. Invalid Bone Part of motion: 'dmg_norm_turn'. Invalid Bone Part of motion: 'dmg_norm_torso_trans_0'. Invalid Bone Part of motion: 'dmg_norm_torso_trans_1'. Invalid Bone Part of motion: 'dmg_norm_torso_trans_2'. Invalid Bone Part of motion: 'norm_torso_1_walk_1'. Invalid Bone Part of motion: 'norm_torso_1_idle_0'. Invalid Bone Part of motion: 'norm_torso_1_idle_1'. Invalid Bone Part of motion: 'norm_torso_2_walk_1'. Invalid Bone Part of motion: 'norm_torso_2_idle_0'. Invalid Bone Part of motion: 'norm_torso_2_idle_1'. Invalid Bone Part of motion: 'norm_torso_3_walk_1'. Invalid Bone Part of motion: 'norm_torso_3_idle_0'. Invalid Bone Part of motion: 'norm_torso_3_idle_1'. Invalid Bone Part of motion: 'norm_torso_4_walk_1'. Invalid Bone Part of motion: 'norm_torso_4_idle_0'. Invalid Bone Part of motion: 'norm_torso_4_idle_1'. Invalid Bone Part of motion: 'norm_torso_5_walk_1'. Invalid Bone Part of motion: 'norm_torso_5_idle_0'. Invalid Bone Part of motion: 'norm_torso_5_idle_1'. Invalid Bone Part of motion: 'norm_torso_5_walk_0'. Invalid Bone Part of motion: 'norm_torso_6_holster_0'. Invalid Bone Part of motion: 'norm_torso_8_walk_1'. Invalid Bone Part of motion: 'norm_torso_8_idle_0'. Invalid Bone Part of motion: 'norm_torso_8_idle_1'. Invalid Bone Part of motion: 'norm_torso_0_idle_0'. Invalid Bone Part of motion: 'norm_torso_2_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_2_strap_1'. Invalid Bone Part of motion: 'norm_torso_2_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_2_strap_0'. Invalid Bone Part of motion: 'norm_torso_1_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_1_strap_1'. Invalid Bone Part of motion: 'norm_torso_1_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_1_strap_0'. Invalid Bone Part of motion: 'norm_torso_3_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_3_strap_1'. Invalid Bone Part of motion: 'norm_torso_3_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_3_strap_0'. Invalid Bone Part of motion: 'norm_torso_8_strap_0'. Invalid Bone Part of motion: 'norm_torso_8_strap_1'. Invalid Bone Part of motion: 'norm_torso_8_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_8_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_4_strap_0'. Invalid Bone Part of motion: 'norm_torso_4_strap_1'. Invalid Bone Part of motion: 'norm_torso_4_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_4_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_7_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_7_strap_0'. Invalid Bone Part of motion: 'norm_torso_7_strap_1'. Invalid Bone Part of motion: 'norm_torso_7_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_0_hello_0'. Invalid Bone Part of motion: 'norm_torso_1_hello_0'. Invalid Bone Part of motion: 'norm_torso_2_hello_0'. Invalid Bone Part of motion: 'norm_torso_3_hello_0'. Invalid Bone Part of motion: 'norm_torso_7_hello_0'. Invalid Bone Part of motion: 'norm_torso_4_hello_0'. Invalid Bone Part of motion: 'norm_torso_8_hello_0'. Invalid Bone Part of motion: 'prohodi_2_0'. Invalid Bone Part of motion: 'head_talk_0'. Invalid Bone Part of motion: 'norm_torso_6_run_1'. Invalid Bone Part of motion: 'norm_torso_7_run_1'. Invalid Bone Part of motion: 'norm_torso_6_run_0'. Invalid Bone Part of motion: 'norm_torso_7_run_0'. Invalid Bone Part of motion: 'dmg_norm_run_ls_0'. Invalid Bone Part of motion: 'dmg_norm_run_rs_0'. Invalid Bone Part of motion: 'dmg_norm_run_back_0'. Invalid Bone Part of motion: 'dmg_norm_run_fwd_0'. Invalid Bone Part of motion: 'dmg_norm_walk_fwd_0'. Invalid Bone Part of motion: 'dmg_norm_walk_back_0'. Invalid Bone Part of motion: 'dmg_norm_walk_rs_0'. Invalid Bone Part of motion: 'dmg_norm_walk_ls_0'. Invalid Bone Part of motion: 'dmg_norm_walk_fwd_1'. Invalid Bone Part of motion: 'dmg_norm_run_fwd_1'. Invalid Bone Part of motion: 'dmg_norm_idle_0'. Invalid Bone Part of motion: 'dmg_norm_idle_1'. Invalid Bone Part of motion: 'dmg_norm_turn_right_0'. Invalid Bone Part of motion: 'dmg_norm_turn_left_0'. Invalid Bone Part of motion: 'dmg_norm_turn_right_1'. Invalid Bone Part of motion: 'dmg_norm_turn_left_1'. Invalid Bone Part of motion: 'dmg_norm_torso_0_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_0_aim_1'. Invalid Bone Part of motion: 'dmg_norm_torso_0_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_0_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_0_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_0_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_0_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_0_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_0_walk_1'. Invalid Bone Part of motion: 'cr_loock_right_2'. Invalid Bone Part of motion: 'cr_loock_left_1'. Invalid Bone Part of motion: 'cr_loock_left_2'. Invalid Bone Part of motion: 'cr_loock_right_0'. Invalid Bone Part of motion: 'cr_loock_right_1'. Invalid Bone Part of motion: 'cr_loock_left_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_1_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_1_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_1_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_1_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_2_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_2_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_2_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_2_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_2_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_2_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_2_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_1_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_1_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_1_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_1_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_4_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_4_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_4_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_4_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_4_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_4_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_4_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_idle_0_'. Invalid Bone Part of motion: 'dmg_norm_torso_8_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_8_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_8_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_3_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_3_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_3_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_2_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_6_attack_2'. Invalid Bone Part of motion: 'dmg_norm_torso_6_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_6_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_6_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_8_idle_0'. Invalid Bone Part of motion: 'cr_torso_6_aim_0'. Invalid Bone Part of motion: 'cr_torso_6_attack_0'. Invalid Bone Part of motion: 'cr_torso_6_attack_1'. Invalid Bone Part of motion: 'cr_torso_6_attack_2'. Invalid Bone Part of motion: 'cr_torso_6_attack_3'. Invalid Bone Part of motion: 'cr_torso_6_draw_0'. Invalid Bone Part of motion: 'norm_escape_00'. Invalid Bone Part of motion: 'norm_escape_ls_00'. Invalid Bone Part of motion: 'norm_escape_rs_00'. Invalid Bone Part of motion: 'norm_idle_0_ 0'. Invalid Bone Part of motion: 'norm_run_fwd_00'. Invalid Bone Part of motion: 'norm_torso_0_escape_0'. Invalid Bone Part of motion: 'norm_torso_1_escape_0'. Invalid Bone Part of motion: 'norm_torso_2_escape_0'. Invalid Bone Part of motion: 'norm_torso_3_escape_0'. Invalid Bone Part of motion: 'norm_torso_4_escape_0'. Invalid Bone Part of motion: 'norm_torso_5_escape_0'. Invalid Bone Part of motion: 'norm_torso_6_aim_0'. Invalid Bone Part of motion: 'norm_torso_6_attack_0'. Invalid Bone Part of motion: 'norm_torso_6_attack_1'. Invalid Bone Part of motion: 'norm_torso_6_attack_2'. Invalid Bone Part of motion: 'norm_torso_6_draw_0'. Invalid Bone Part of motion: 'norm_torso_6_escape_0'. Invalid Bone Part of motion: 'norm_torso_7_escape_0'. Invalid Bone Part of motion: 'norm_torso_8_escape_0'. Invalid Bone Part of motion: 'cr_walk_back_0_'. Invalid Bone Part of motion: 'cr_walk_fwd_0_'. Invalid Bone Part of motion: 'cr_walk_ls_0_'. Invalid Bone Part of motion: 'cr_walk_rs_0_'. Invalid Bone Part of motion: 'norm_torso_9_escape_0'. Invalid Bone Part of motion: 'norm_torso_9_hello_0'. Invalid Bone Part of motion: 'norm_torso_9_idle_0'. Invalid Bone Part of motion: 'norm_torso_9_idle_1'. Invalid Bone Part of motion: 'norm_torso_9_strap_1'. Invalid Bone Part of motion: 'norm_torso_9_strap_0'. Invalid Bone Part of motion: 'norm_torso_9_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_9_unstrap_1'. Invalid Bone Part of motion: 'norm_torso_9_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_walk_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_9_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_9_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_reload_2'. Invalid Bone Part of motion: 'dmg_norm_torso_9_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_9_reload_1'. Invalid Bone Part of motion: 'norm_torso_10_walk_1'. Invalid Bone Part of motion: 'norm_torso_10_escape_0'. Invalid Bone Part of motion: 'norm_torso_10_hello_0'. Invalid Bone Part of motion: 'norm_torso_10_idle_0'. Invalid Bone Part of motion: 'norm_torso_10_idle_1'. Invalid Bone Part of motion: 'norm_torso_10_strap_0'. Invalid Bone Part of motion: 'norm_torso_10_strap_1'. Invalid Bone Part of motion: 'norm_torso_10_unstrap_0'. Invalid Bone Part of motion: 'norm_torso_10_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_aim_2'. Invalid Bone Part of motion: 'dmg_norm_torso_10_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_attack_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_drop_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_hello_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_idle_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_idle_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_reload_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_reload_2'. Invalid Bone Part of motion: 'dmg_norm_torso_10_run_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_run_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_strap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_strap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_unstrap_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_unstrap_1'. Invalid Bone Part of motion: 'dmg_norm_torso_10_walk_0'. Invalid Bone Part of motion: 'dmg_norm_torso_10_walk_1'. Invalid Bone Part of motion: 'idle_2_idle_4'. Invalid Bone Part of motion: 'idle_2_idle_1'. Invalid Bone Part of motion: 'idle_2_idle_2'. Invalid Bone Part of motion: 'idle_2_idle_3'. Invalid Bone Part of motion: 'idle_2_idle_0'. Invalid Bone Part of motion: 'norm_torso_12_reload_0'. Invalid Bone Part of motion: 'norm_torso_12_attack_0'. Invalid Bone Part of motion: 'norm_torso_12_draw_0'. Invalid Bone Part of motion: 'norm_torso_12_holster_0'. Invalid Bone Part of motion: 'norm_torso_12_aim_0'. Invalid Bone Part of motion: 'cr_torso_12_reload_0'. Invalid Bone Part of motion: 'cr_torso_12_attack_0'. Invalid Bone Part of motion: 'cr_torso_12_draw_0'. Invalid Bone Part of motion: 'cr_torso_12_holster_0'. Invalid Bone Part of motion: 'cr_torso_12_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_11_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_12_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_12_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_12_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_12_aim_0'. Invalid Bone Part of motion: 'dmg_norm_torso_11_reload_0'. Invalid Bone Part of motion: 'dmg_norm_torso_11_holster_0'. Invalid Bone Part of motion: 'dmg_norm_torso_11_draw_0'. Invalid Bone Part of motion: 'dmg_norm_torso_11_attack_0'. Invalid Bone Part of motion: 'dmg_norm_torso_12_reload_0'. Invalid Bone Part of motion: 'norm_torso_9_run_1'. Invalid Bone Part of motion: 'norm_run_fwd_1'. Invalid Bone Part of motion: 'norm_torso_0_run_0'. Invalid Bone Part of motion: 'norm_torso_0_run_1'. Invalid Bone Part of motion: 'norm_torso_1_run_0'. Invalid Bone Part of motion: 'norm_torso_1_run_1'. Invalid Bone Part of motion: 'norm_torso_10_run_0'. Invalid Bone Part of motion: 'norm_torso_10_run_1'. Invalid Bone Part of motion: 'norm_torso_2_run_0'. Invalid Bone Part of motion: 'norm_torso_2_run_1'. Invalid Bone Part of motion: 'norm_torso_3_run_0'. Invalid Bone Part of motion: 'norm_torso_3_run_1'. Invalid Bone Part of motion: 'norm_torso_4_run_0'. Invalid Bone Part of motion: 'norm_torso_4_run_1'. Invalid Bone Part of motion: 'norm_torso_5_run_0'. Invalid Bone Part of motion: 'norm_torso_5_run_1'. Invalid Bone Part of motion: 'norm_torso_8_run_0'. Invalid Bone Part of motion: 'norm_torso_8_run_1'. Invalid Bone Part of motion: 'norm_torso_9_run_0'. Invalid Bone Part of motion: 'norm_torso_9_walk_0'. Invalid Bone Part of motion: 'norm_torso_1_walk_0'. Invalid Bone Part of motion: 'norm_torso_10_walk_0'. Invalid Bone Part of motion: 'norm_torso_2_walk_0'. Invalid Bone Part of motion: 'norm_torso_3_walk_0'. Invalid Bone Part of motion: 'norm_torso_4_walk_0'. Invalid Bone Part of motion: 'norm_torso_8_walk_0'. Invalid Bone Part of motion: 'norm_torso_0_walk_0'. Invalid Bone Part of motion: 'norm_torso_13_holster_0'. Invalid Bone Part of motion: 'norm_torso_13_aim_1'. Invalid Bone Part of motion: 'norm_torso_13_draw_0'. Invalid Bone Part of motion: 'norm_torso_13_aim_0'. Invalid Bone Part of motion: 'cr_torso_13_holster_0'. Invalid Bone Part of motion: 'cr_torso_13_aim_1'. Invalid Bone Part of motion: 'cr_torso_13_draw_0'. Invalid Bone Part of motion: 'cr_torso_13_aim_0'. Invalid Bone Part of motion: 'norm_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_8_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_1_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_10_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_2_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_3_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_4_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_0_check_corps_0'. Invalid Bone Part of motion: 'cr_torso_9_check_corps_0'. Invalid Bone Part of motion: 'idle_9_idle_0'. Invalid Bone Part of motion: 'idle_9_idle_1'. Invalid Bone Part of motion: 'idle_9_idle_2'. Invalid Bone Part of motion: 'idle_9_idle_3'. Invalid Bone Part of motion: 'idle_9_idle_4'. Invalid Bone Part of motion: 'norm_torso_m134_attack_0'. Invalid Bone Part of motion: 'norm_torso_m134_aim_0'. Invalid Bone Part of motion: 'norm_idle_m134'. Invalid Bone Part of motion: 'norm_torso_0_idle_1'. Invalid Bone Part of motion: 'norm_idle_1'. Invalid Bone Part of motion: 'norm_torso_1_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_1_unstrap_3'. Invalid Bone Part of motion: 'norm_torso_2_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_2_unstrap_3'. Invalid Bone Part of motion: 'norm_torso_3_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_3_unstrap_3'. Invalid Bone Part of motion: 'norm_torso_4_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_4_unstrap_3'. Invalid Bone Part of motion: 'norm_torso_8_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_8_unstrap_3'. Invalid Bone Part of motion: 'norm_torso_10_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_10_unstrap_3'. Invalid Bone Part of motion: 'norm_torso_9_unstrap_2'. Invalid Bone Part of motion: 'norm_torso_9_unstrap_3'. Invalid Bone Part of motion: 'norm_walk_rs_0_'. Invalid Bone Part of motion: 'norm_run_fwd_0_'. Invalid Bone Part of motion: 'norm_walk_back_0_'. Invalid Bone Part of motion: 'norm_walk_fwd_0_'. Invalid Bone Part of motion: 'norm_walk_ls_0_'. Invalid Bone Part of motion: 'norm_torso_7_attack_4'. Invalid Bone Part of motion: 'cr_torso_6_attack_3_ 0'. Invalid Bone Part of motion: 'cr_torso_6_attack_4'. Invalid Bone Part of motion: 'cr_torso_7_attack_3'. Invalid Bone Part of motion: 'cr_torso_7_attack_4'. Invalid Bone Part of motion: 'norm_torso_6_aim_1'. Invalid Bone Part of motion: 'norm_torso_6_aim_2'. Invalid Bone Part of motion: 'norm_torso_6_attack_3'. Invalid Bone Part of motion: 'norm_torso_6_attack_4'. Invalid Bone Part of motion: 'norm_torso_7_attack_3'. Invalid Bone Part of motion: 'cr_torso_6_aim_3'. Invalid Bone Part of motion: 'norm_run_back_0_'. Invalid Bone Part of motion: 'norm_run_fwd_rs_0'. Invalid Bone Part of motion: 'norm_run_back_rs_0'. Invalid Bone Part of motion: 'norm_run_fwd_ls_0'. Invalid Bone Part of motion: 'norm_run_back_ls_0'. Invalid Bone Part of motion: 'cr_torso_6_aim_1'. Invalid Bone Part of motion: 'cr_torso_6_aim_2'. Invalid Bone Part of motion: 'norm_run_rs_0_'. Invalid Bone Part of motion: 'norm_run_ls_0_'. Invalid Bone Part of motion: 'norm_torso_6_drop_0'. Invalid Bone Part of motion: 'cr_torso_6_drop_0'. Invalid Bone Part of motion: 'norm_run_ls_0='. Invalid Bone Part of motion: 'norm_run_rs_0='. Invalid Bone Part of motion: 'norm_run_rs_0__'. Invalid Bone Part of motion: 'norm_torso_2_look_beack_rs_0'. Invalid Bone Part of motion: 'norm_torso_2_look_beack_ls_0'. Invalid Bone Part of motion: 'norm_torso_2_look_beack_rs_1'. Invalid Bone Part of motion: 'norm_torso_2_look_beack_ls_1'. Invalid Bone Part of motion: 'cr_walk_f'. Invalid Bone Part of motion: 'norm_walk_rs_0'. Invalid Bone Part of motion: 'cr_idle_1'. Invalid Bone Part of motion: 'cr_idle_0'. Invalid Bone Part of motion: 'cr_run_back_0'. Invalid Bone Part of motion: 'cr_run_fwd_0'. Invalid Bone Part of motion: 'cr_run_ls_0'. Invalid Bone Part of motion: 'cr_run_rs_0'. Invalid Bone Part of motion: 'cr_torso_0_aim_0'. Invalid Bone Part of motion: 'cr_torso_0_aim_1'. Invalid Bone Part of motion: 'cr_torso_0_aim_2'. Invalid Bone Part of motion: 'cr_torso_0_aim_3'. Invalid Bone Part of motion: 'cr_torso_10_aim_0'. Invalid Bone Part of motion: 'cr_torso_10_aim_1'. Invalid Bone Part of motion: 'cr_torso_10_aim_3'. Invalid Bone Part of motion: 'cr_torso_10_attack_0'. Invalid Bone Part of motion: 'cr_torso_10_attack_1'. Invalid Bone Part of motion: 'cr_torso_10_attack_2'. Invalid Bone Part of motion: 'cr_torso_10_attack_3'. Invalid Bone Part of motion: 'cr_torso_10_draw_0'. Invalid Bone Part of motion: 'cr_torso_10_drop_0'. Invalid Bone Part of motion: 'cr_torso_10_holster_0'. Invalid Bone Part of motion: 'cr_torso_10_reload_0'. Invalid Bone Part of motion: 'cr_torso_10_reload_1'. Invalid Bone Part of motion: 'cr_torso_10_reload_2'. Invalid Bone Part of motion: 'cr_torso_11_aim_1'. Invalid Bone Part of motion: 'cr_torso_11_aim_2'. Invalid Bone Part of motion: 'cr_torso_11_aim_3'. Invalid Bone Part of motion: 'cr_torso_11_attack_2'. Invalid Bone Part of motion: 'cr_torso_11_attack_3'. Invalid Bone Part of motion: 'cr_torso_11_draw_0'. Invalid Bone Part of motion: 'cr_torso_11_drop_0'. Invalid Bone Part of motion: 'cr_torso_11_holster_0'. Invalid Bone Part of motion: 'cr_torso_1_aim_0'. Invalid Bone Part of motion: 'cr_torso_1_aim_1'. Invalid Bone Part of motion: 'cr_torso_1_aim_3'. Invalid Bone Part of motion: 'cr_torso_1_attack_0'. Invalid Bone Part of motion: 'cr_torso_1_attack_1'. Invalid Bone Part of motion: 'cr_torso_1_attack_2'. Invalid Bone Part of motion: 'cr_torso_1_attack_3'. Invalid Bone Part of motion: 'cr_torso_1_draw_0'. Invalid Bone Part of motion: 'cr_torso_1_drop_0'. Invalid Bone Part of motion: 'cr_torso_1_holster_0'. Invalid Bone Part of motion: 'cr_torso_1_reload_0'. Invalid Bone Part of motion: 'cr_torso_2_aim_0'. Invalid Bone Part of motion: 'cr_torso_2_aim_1'. Invalid Bone Part of motion: 'cr_torso_2_aim_3'. Invalid Bone Part of motion: 'cr_torso_2_attack_0'. Invalid Bone Part of motion: 'cr_torso_2_attack_1'. Invalid Bone Part of motion: 'cr_torso_2_attack_2'. Invalid Bone Part of motion: 'cr_torso_2_attack_3'. Invalid Bone Part of motion: 'cr_torso_2_draw_0'. Invalid Bone Part of motion: 'cr_torso_2_drop_0'. Invalid Bone Part of motion: 'cr_torso_2_holster_0'. Invalid Bone Part of motion: 'cr_torso_2_reload_0'. Invalid Bone Part of motion: 'cr_torso_3_aim_0'. Invalid Bone Part of motion: 'cr_torso_3_aim_1'. Invalid Bone Part of motion: 'cr_torso_3_aim_3'. Invalid Bone Part of motion: 'cr_torso_3_attack_0'. Invalid Bone Part of motion: 'cr_torso_3_attack_1'. Invalid Bone Part of motion: 'cr_torso_3_attack_2'. Invalid Bone Part of motion: 'cr_torso_3_attack_3'. Invalid Bone Part of motion: 'cr_torso_3_draw_0'. Invalid Bone Part of motion: 'cr_torso_3_drop_0'. Invalid Bone Part of motion: 'cr_torso_3_holster_0'. Invalid Bone Part of motion: 'cr_torso_3_reload_0'. Invalid Bone Part of motion: 'cr_torso_4_aim_0'. Invalid Bone Part of motion: 'cr_torso_4_aim_1'. Invalid Bone Part of motion: 'cr_torso_4_aim_3'. Invalid Bone Part of motion: 'cr_torso_4_attack_0'. Invalid Bone Part of motion: 'cr_torso_4_attack_1'. Invalid Bone Part of motion: 'cr_torso_4_attack_2'. Invalid Bone Part of motion: 'cr_torso_4_attack_3'. Invalid Bone Part of motion: 'cr_torso_4_draw_0'. Invalid Bone Part of motion: 'cr_torso_4_drop_0'. Invalid Bone Part of motion: 'cr_torso_4_holster_0'. Invalid Bone Part of motion: 'cr_torso_4_reload_0'. Invalid Bone Part of motion: 'cr_torso_5_aim_0'. Invalid Bone Part of motion: 'cr_torso_5_aim_1'. Invalid Bone Part of motion: 'cr_torso_5_aim_2'. Invalid Bone Part of motion: 'cr_torso_5_aim_3'. Invalid Bone Part of motion: 'cr_torso_5_attack_0'. Invalid Bone Part of motion: 'cr_torso_5_attack_1'. Invalid Bone Part of motion: 'cr_torso_5_draw_0'. Invalid Bone Part of motion: 'cr_torso_5_drop_0'. Invalid Bone Part of motion: 'cr_torso_5_holster_0'. Invalid Bone Part of motion: 'cr_torso_7_aim_0'. Invalid Bone Part of motion: 'cr_torso_7_aim_1'. Invalid Bone Part of motion: 'cr_torso_7_aim_2'. Invalid Bone Part of motion: 'cr_torso_7_aim_3'. Invalid Bone Part of motion: 'cr_torso_7_draw_0'. Invalid Bone Part of motion: 'cr_torso_7_drop_0'. Invalid Bone Part of motion: 'cr_torso_7_holster_0'. Invalid Bone Part of motion: 'cr_torso_8_aim_0'. Invalid Bone Part of motion: 'cr_torso_8_aim_1'. Invalid Bone Part of motion: 'cr_torso_8_aim_3'. Invalid Bone Part of motion: 'cr_torso_8_attack_0'. Invalid Bone Part of motion: 'cr_torso_8_attack_1'. Invalid Bone Part of motion: 'cr_torso_8_attack_2'. Invalid Bone Part of motion: 'cr_torso_8_attack_3'. Invalid Bone Part of motion: 'cr_torso_8_draw_0'. Invalid Bone Part of motion: 'cr_torso_8_drop_0'. Invalid Bone Part of motion: 'cr_torso_8_holster_0'. Invalid Bone Part of motion: 'cr_torso_8_reload_0'. Invalid Bone Part of motion: 'cr_torso_9_aim_0'. Invalid Bone Part of motion: 'cr_torso_9_aim_1'. Invalid Bone Part of motion: 'cr_torso_9_aim_3'. Invalid Bone Part of motion: 'cr_torso_9_attack_0'. Invalid Bone Part of motion: 'cr_torso_9_attack_1'. Invalid Bone Part of motion: 'cr_torso_9_attack_2'. Invalid Bone Part of motion: 'cr_torso_9_attack_3'. Invalid Bone Part of motion: 'cr_torso_9_draw_0'. Invalid Bone Part of motion: 'cr_torso_9_drop_0'. Invalid Bone Part of motion: 'cr_torso_9_holster_0'. Invalid Bone Part of motion: 'cr_torso_9_reload_0'. Invalid Bone Part of motion: 'cr_torso_9_reload_1'. Invalid Bone Part of motion: 'cr_torso_9_reload_2'. Invalid Bone Part of motion: 'cr_walk_back_0'. Invalid Bone Part of motion: 'cr_walk_fwd_0'. Invalid Bone Part of motion: 'cr_walk_ls_0'. Invalid Bone Part of motion: 'cr_walk_rs_0'. Invalid Bone Part of motion: 'norm_torso_0_aim_1'. Invalid Bone Part of motion: 'norm_torso_0_aim_2'. Invalid Bone Part of motion: 'norm_torso_0_aim_3'. Invalid Bone Part of motion: 'norm_torso_10_aim_0'. Invalid Bone Part of motion: 'norm_torso_10_aim_1'. Invalid Bone Part of motion: 'norm_torso_10_attack_0'. Invalid Bone Part of motion: 'norm_torso_10_attack_1'. Invalid Bone Part of motion: 'norm_torso_10_attack_2'. Invalid Bone Part of motion: 'norm_torso_10_attack_3'. Invalid Bone Part of motion: 'norm_torso_10_draw_0'. Invalid Bone Part of motion: 'norm_torso_10_drop_0'. Invalid Bone Part of motion: 'norm_torso_10_holster_0'. Invalid Bone Part of motion: 'norm_torso_10_reload_0'. Invalid Bone Part of motion: 'norm_torso_10_reload_1'. Invalid Bone Part of motion: 'norm_torso_10_reload_2'. Invalid Bone Part of motion: 'norm_torso_11_aim_1'. Invalid Bone Part of motion: 'norm_torso_11_aim_2'. Invalid Bone Part of motion: 'norm_torso_11_attack_2'. Invalid Bone Part of motion: 'norm_torso_11_attack_3'. Invalid Bone Part of motion: 'norm_torso_11_draw_0'. Invalid Bone Part of motion: 'norm_torso_11_drop_0'. Invalid Bone Part of motion: 'norm_torso_11_holster_0'. Invalid Bone Part of motion: 'norm_torso_1_aim_0'. Invalid Bone Part of motion: 'norm_torso_1_aim_1'. Invalid Bone Part of motion: 'norm_torso_1_attack_0'. Invalid Bone Part of motion: 'norm_torso_1_attack_1'. Invalid Bone Part of motion: 'norm_torso_1_attack_2'. Invalid Bone Part of motion: 'norm_torso_1_attack_3'. Invalid Bone Part of motion: 'norm_torso_1_draw_0'. Invalid Bone Part of motion: 'norm_torso_1_drop_0'. Invalid Bone Part of motion: 'norm_torso_1_holster_0'. Invalid Bone Part of motion: 'norm_torso_1_reload_0'. Invalid Bone Part of motion: 'norm_torso_2_aim_0'. Invalid Bone Part of motion: 'norm_torso_2_aim_1'. Invalid Bone Part of motion: 'norm_torso_2_attack_0'. Invalid Bone Part of motion: 'norm_torso_2_attack_1'. Invalid Bone Part of motion: 'norm_torso_2_attack_2'. Invalid Bone Part of motion: 'norm_torso_2_attack_3'. Invalid Bone Part of motion: 'norm_torso_2_draw_0'. Invalid Bone Part of motion: 'norm_torso_2_drop_0'. Invalid Bone Part of motion: 'norm_torso_2_holster_0'. Invalid Bone Part of motion: 'norm_torso_2_reload_0'. Invalid Bone Part of motion: 'norm_torso_3_aim_0'. Invalid Bone Part of motion: 'norm_torso_3_aim_1'. Invalid Bone Part of motion: 'norm_torso_3_attack_0'. Invalid Bone Part of motion: 'norm_torso_3_attack_1'. Invalid Bone Part of motion: 'norm_torso_3_attack_2'. Invalid Bone Part of motion: 'norm_torso_3_attack_3'. Invalid Bone Part of motion: 'norm_torso_3_draw_0'. Invalid Bone Part of motion: 'norm_torso_3_drop_0'. Invalid Bone Part of motion: 'norm_torso_3_holster_0'. Invalid Bone Part of motion: 'norm_torso_3_reload_0'. Invalid Bone Part of motion: 'norm_torso_4_aim_0'. Invalid Bone Part of motion: 'norm_torso_4_aim_1'. Invalid Bone Part of motion: 'norm_torso_4_attack_0'. Invalid Bone Part of motion: 'norm_torso_4_attack_1'. Invalid Bone Part of motion: 'norm_torso_4_attack_2'. Invalid Bone Part of motion: 'norm_torso_4_attack_3'. Invalid Bone Part of motion: 'norm_torso_4_draw_0'. Invalid Bone Part of motion: 'norm_torso_4_drop_0'. Invalid Bone Part of motion: 'norm_torso_4_holster_0'. Invalid Bone Part of motion: 'norm_torso_4_reload_0'. Invalid Bone Part of motion: 'norm_torso_5_aim_0'. Invalid Bone Part of motion: 'norm_torso_5_aim_1'. Invalid Bone Part of motion: 'norm_torso_5_aim_2'. Invalid Bone Part of motion: 'norm_torso_5_attack_0'. Invalid Bone Part of motion: 'norm_torso_5_attack_1'. Invalid Bone Part of motion: 'norm_torso_5_draw_0'. Invalid Bone Part of motion: 'norm_torso_5_drop_0'. Invalid Bone Part of motion: 'norm_torso_5_holster_0'. Invalid Bone Part of motion: 'norm_torso_7_aim_0'. Invalid Bone Part of motion: 'norm_torso_7_aim_1'. Invalid Bone Part of motion: 'norm_torso_7_aim_2'. Invalid Bone Part of motion: 'norm_torso_7_draw_0'. Invalid Bone Part of motion: 'norm_torso_7_drop_0'. Invalid Bone Part of motion: 'norm_torso_7_holster_0'. Invalid Bone Part of motion: 'norm_torso_8_aim_0'. Invalid Bone Part of motion: 'norm_torso_8_aim_1'. Invalid Bone Part of motion: 'norm_torso_8_attack_0'. Invalid Bone Part of motion: 'norm_torso_8_attack_1'. Invalid Bone Part of motion: 'norm_torso_8_attack_2'. Invalid Bone Part of motion: 'norm_torso_8_attack_3'. Invalid Bone Part of motion: 'norm_torso_8_draw_0'. Invalid Bone Part of motion: 'norm_torso_8_drop_0'. Invalid Bone Part of motion: 'norm_torso_8_holster_0'. Invalid Bone Part of motion: 'norm_torso_8_reload_0'. Invalid Bone Part of motion: 'norm_torso_9_aim_0'. Invalid Bone Part of motion: 'norm_torso_9_aim_1'. Invalid Bone Part of motion: 'norm_torso_9_attack_0'. Invalid Bone Part of motion: 'norm_torso_9_attack_1'. Invalid Bone Part of motion: 'norm_torso_9_attack_2'. Invalid Bone Part of motion: 'norm_torso_9_attack_3'. Invalid Bone Part of motion: 'norm_torso_9_draw_0'. Invalid Bone Part of motion: 'norm_torso_9_drop_0'. Invalid Bone Part of motion: 'norm_torso_9_holster_0'. Invalid Bone Part of motion: 'norm_torso_9_reload_0'. Invalid Bone Part of motion: 'norm_torso_9_reload_1'. Invalid Bone Part of motion: 'norm_torso_9_reload_2'. Invalid Bone Part of motion: 'norm_walk_back_0'. Invalid Bone Part of motion: 'norm_walk_fwd_0'. Invalid Bone Part of motion: 'norm_walk_ls_0'. Invalid Bone Part of motion: 'norm_torso_5_attack_2'. Invalid Bone Part of motion: 'norm_torso_5_attack_3'. Invalid Bone Part of motion: 'cr_torso_5_attack_2'. Invalid Bone Part of motion: 'cr_torso_5_attack_3'. Invalid Bone Part of motion: 'norm_idle_0'. Invalid Bone Part of motion: 'norm_torso_10_aim_2'. Invalid Bone Part of motion: 'cr_torso_1_aim_2'. Invalid Bone Part of motion: 'cr_torso_2_aim_2'. Invalid Bone Part of motion: 'cr_torso_3_aim_2'. Invalid Bone Part of motion: 'cr_torso_4_aim_2'. Invalid Bone Part of motion: 'cr_torso_8_aim_2'. Invalid Bone Part of motion: 'cr_torso_9_aim_2'. Invalid Bone Part of motion: 'cr_torso_10_aim_2'. Invalid Bone Part of motion: 'norm_torso_1_aim_2'. Invalid Bone Part of motion: 'norm_torso_2_aim_2'. Invalid Bone Part of motion: 'norm_torso_3_aim_2'. Invalid Bone Part of motion: 'norm_torso_4_aim_2'. Invalid Bone Part of motion: 'norm_torso_8_aim_2'. Invalid Bone Part of motion: 'norm_torso_9_aim_2'. Invalid Bone Part of motion: 'norm_torso_9_aim_3'. Invalid Bone Part of motion: 'norm_torso_1_aim_3'. Invalid Bone Part of motion: 'norm_torso_2_aim_3'. Invalid Bone Part of motion: 'norm_torso_3_aim_3'. Invalid Bone Part of motion: 'norm_torso_4_aim_3'. Invalid Bone Part of motion: 'norm_torso_5_aim_3'. Invalid Bone Part of motion: 'norm_torso_7_aim_3'. Invalid Bone Part of motion: 'norm_torso_8_aim_3'. Invalid Bone Part of motion: 'norm_torso_11_aim_3'. Invalid Bone Part of motion: 'norm_torso_10_aim_3'. Invalid Bone Part of motion: 'norm_torso_11_attack_0'. Invalid Bone Part of motion: 'cr_torso_11_attack_0'. Invalid Bone Part of motion: 'norm_torso_7_attack_0'. Invalid Bone Part of motion: 'norm_torso_7_attack_1'. Invalid Bone Part of motion: 'norm_torso_7_attack_2'. Invalid Bone Part of motion: 'cr_torso_7_attack_2'. Invalid Bone Part of motion: 'cr_torso_7_attack_0'. Invalid Bone Part of motion: 'cr_torso_7_attack_1'. Invalid Bone Part of motion: 'norm_turn_left_0'. Invalid Bone Part of motion: 'norm_turn_right_0'. Invalid Bone Part of motion: 'cr_turn_left_0'. Invalid Bone Part of motion: 'cr_turn_right_0'. Invalid Bone Part of motion: 'norm_turn'. Invalid Bone Part of motion: 'cr_turn'. Invalid Bone Part of motion: 'norm_torso_11_attack_1'. Invalid Bone Part of motion: 'cr_torso_11_attack_1'. Invalid Bone Part of motion: 'norm_torso_11_aim_0'. Invalid Bone Part of motion: 'cr_torso_11_aim_0'. Invalid Bone Part of motion: 'norm_run_fwd_0'. Invalid Bone Part of motion: 'norm_run_rs_0'. Invalid Bone Part of motion: 'norm_run_back_0'. Invalid Bone Part of motion: 'norm_run_ls_0'. Invalid Bone Part of motion: 'norm_turn_left_1'. Invalid Bone Part of motion: 'norm_turn_right_1'. Invalid Bone Part of motion: 'norm_torso_0_aim_0'. Invalid Bone Part of motion: 'norm_jump_idle'. Invalid Bone Part of motion: 'cr_jump_begin'. Invalid Bone Part of motion: 'cr_jump_end'. Invalid Bone Part of motion: 'cr_jump_idle'. Invalid Bone Part of motion: 'norm_jump_begin'. Invalid Bone Part of motion: 'norm_jump_end'. Invalid Bone Part of motion: 'cr_torso_13_drop_0'. Invalid Bone Part of motion: 'norm_torso_13_drop_0'. Export failed.