Обсуждение участника:Eugaliod — различия между версиями
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Eugaliod (обсуждение | вклад) (→RE:RE:RE:Статья) |
Eugaliod (обсуждение | вклад) (→gamedata.db4) |
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| | | -bandit: | | | | -bandit: | ||
| | | | -fight: | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friendly_grenade | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| | | | -help: | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| | | | -music | | | | | -music | ||
| | | | -reactions: | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| | | | -states: | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| | | | -talk: | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| | | | -threat: | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| | | | -waiting: | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -dolg: | | | | -dolg: | ||
| | | | -fight: | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| | | | -help: | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| | | | -music | | | | | -music | ||
| | | | -reactions: | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -raid | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| | | | -states: | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| | | | -talk: | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| | | | -threat: | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| | | | -waiting: | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -ecolog: | | | | -ecolog: | ||
| | | | -fight: | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| | | | -help: | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| | | | -reactions: | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| | | | -states: | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| | | | -talk: | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| | | | -threat: | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| | | | -waiting: | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -freedom: | | | | -freedom: | ||
| | | | -fight: | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| | | | -help: | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| | | | -music | | | | | -music | ||
| | | | -reactions: | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| | | | -states: | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| | | | -talk: | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| | | | -threat: | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| | | | -waiting: | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -killer: | | | | -killer: | ||
| − | | | | | -fight | + | | | | | -fight: |
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friendly_grenade | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| − | | | | | -help | + | | | | | -help: |
| − | | | | | -reactions | + | | | | | | -not_wounded |
| − | | | | | -states | + | | | | | | -wounded |
| − | | | | | -talk | + | | | | | | -wounded_heavy: |
| − | | | | | -threat | + | | | | | | | -aptechku |
| − | | | | | -waiting | + | | | | | | -wounded_not_see_helper |
| − | | | | -military | + | | | | | | -wounded_psy |
| − | | | | | -fight | + | | | | | | -wounded_see_helper |
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -military: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| − | | | | | -help | + | | | | | -help: |
| − | | | | | - | + | | | | | | -not_wounded |
| − | | | | | -reactions | + | | | | | | -wounded |
| − | | | | | -states | + | | | | | | -wounded_heavy: |
| − | | | | | -talk | + | | | | | | -wounded_not_see_helper |
| − | | | | | -threat | + | | | | | | -wounded_psy |
| − | | | | | -waiting | + | | | | | | -wounded_see_helper |
| − | | | | -monolith | + | | | | | -reactions: |
| − | | | | | -fight | + | | | | | | -dead_enemy |
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -monolith: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| | | | -hail | | | | | -hail | ||
| − | | | | | -help | + | | | | | -help: |
| − | | | | | -reactions | + | | | | | | -not_wounded |
| − | | | | | -states | + | | | | | | -wounded |
| − | | | | | -talk | + | | | | | | -wounded_heavy: |
| − | | | | | -threat | + | | | | | | | -aptechku |
| − | | | | | -waiting | + | | | | | | -wounded_not_see_helper |
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -newbie | | | | -newbie | ||
| − | | | | | -fight | + | | | | | -fight: |
| − | | | | | -help | + | | | | | | -attack |
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -help: | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_thanx | ||
| | | | -music | | | | | -music | ||
| − | | | | | -reactions | + | | | | | -reactions: |
| − | | | | | -states | + | | | | | | -box |
| − | | | | | -talk | + | | | | | | -joke |
| − | | | | | -threat | + | | | | | | -music |
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -sleep | ||
| + | | | | | -talk: | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| | | -stalker | | | | -stalker | ||
| − | | | | | -fight | + | | | | | -fight: |
| − | | | | | -help | + | | | | | | -attack |
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -help: | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_thanx | ||
| | | | -music | | | | | -music | ||
| − | | | | | -reactions | + | | | | | -reactions: |
| − | | | | | -states | + | | | | | | -box |
| − | | | | | -talk | + | | | | | | -joke |
| − | | | | | -threat | + | | | | | | -music |
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -sleep | ||
| + | | | | | -talk: | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| | | -zombied | | | | -zombied | ||
| − | | | | | -fight | + | | | | | -fight: |
| − | | | | | -states | + | | | | | | -attack |
| + | | | | | | -death | ||
| + | | | | | | -enemy | ||
| + | | | | | | -hit | ||
| + | | | | | -states: | ||
| + | | | | | | -idle | ||
| + | | | | | | -rising | ||
| | -human_02: | | | -human_02: | ||
| − | | | | -bandit | + | | | | -bandit: |
| − | | | | -dolg | + | | | | | -fight: |
| − | | | | -ecolog | + | | | | | | -attack |
| − | | | | -freedom | + | | | | | | -backup |
| − | | | | -killer | + | | | | | | -cover_fire |
| − | | | | -military | + | | | | | | -death |
| − | | | | -monolith | + | | | | | | -detour |
| + | | | | | | -enemy | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friendly_grenade | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -dolg: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -raid | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -ecolog: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -freedom: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -killer: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friendly_grenade | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -military: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -monolith: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -newbie | | | | -newbie | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -help: | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -sleep | ||
| + | | | | | -talk: | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| | | -stalker | | | | -stalker | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -help: | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -sleep | ||
| + | | | | | -talk: | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| | | -zombied | | | | -zombied | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -death | ||
| + | | | | | | -enemy | ||
| + | | | | | | -hit | ||
| + | | | | | -states: | ||
| + | | | | | | -idle | ||
| + | | | | | | -rising | ||
| | -human_03: | | | -human_03: | ||
| − | | | | -bandit | + | | | | -bandit: |
| − | | | | -dolg | + | | | | | -fight: |
| − | | | | -ecolog | + | | | | | | -attack |
| − | | | | -freedom | + | | | | | | -backup |
| − | | | | -killer | + | | | | | | -cover_fire |
| − | | | | -military | + | | | | | | -death |
| − | | | | -monolith | + | | | | | | -detour |
| + | | | | | | -enemy | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friendly_grenade | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -dolg: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -raid | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -ecolog: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -freedom: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -killer: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -friendly_grenade | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -military: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| + | | | | -monolith: | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -hail | ||
| + | | | | | -help: | ||
| + | | | | | | -not_wounded | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy: | ||
| + | | | | | | | -aptechku | ||
| + | | | | | | -wounded_not_see_helper | ||
| + | | | | | | -wounded_psy | ||
| + | | | | | | -wounded_see_helper | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -reactions: | ||
| + | | | | | | -dead_enemy | ||
| + | | | | | | -dead_friend | ||
| + | | | | | | -dead_mutant | ||
| + | | | | | | -dead_neutral | ||
| + | | | | | | -hear_something | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -nothing | ||
| + | | | | | | -see_something | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -fatique | ||
| + | | | | | | -health | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -radiation | ||
| + | | | | | | -sleep | ||
| + | | | | | | -starvation | ||
| + | | | | | -talk: | ||
| + | | | | | | -abuse | ||
| + | | | | | | -accept | ||
| + | | | | | | -friendly_greeting | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -leave | ||
| + | | | | | | -neutral_greeting | ||
| + | | | | | | -raid: | ||
| + | | | | | | | -init | ||
| + | | | | | | | -reaction | ||
| + | | | | | | -rejection | ||
| + | | | | | | -stories | ||
| + | | | | | | -trade: | ||
| + | | | | | | | -no | ||
| + | | | | | | | -yes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| + | | | | | | -stop | ||
| + | | | | | -waiting: | ||
| + | | | | | | -moveout | ||
| | | -newbie | | | | -newbie | ||
| + | | | | | -fight: | ||
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -help: | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -sleep | ||
| + | | | | | -talk: | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
| | | -stalker | | | | -stalker | ||
| − | + | | | | | -fight: | |
| + | | | | | | -attack | ||
| + | | | | | | -backup | ||
| + | | | | | | -cover_fire | ||
| + | | | | | | -death | ||
| + | | | | | | -detour | ||
| + | | | | | | -enemy | ||
| + | | | | | | -enemy_down | ||
| + | | | | | | -enemy_hit | ||
| + | | | | | | -fire | ||
| + | | | | | | -friend_hitted | ||
| + | | | | | | -friendly_fire | ||
| + | | | | | | -grenade | ||
| + | | | | | | -hit | ||
| + | | | | | | -searching_enemy | ||
| + | | | | | | -threat | ||
| + | | | | | | -tolls | ||
| + | | | | | -help: | ||
| + | | | | | | -wounded | ||
| + | | | | | | -wounded_heavy | ||
| + | | | | | | -wounded_thanx | ||
| + | | | | | -music | ||
| + | | | | | -reactions: | ||
| + | | | | | | -box | ||
| + | | | | | | -joke | ||
| + | | | | | | -music | ||
| + | | | | | | -story | ||
| + | | | | | -states: | ||
| + | | | | | | -breath | ||
| + | | | | | | -idle | ||
| + | | | | | | -panic_human | ||
| + | | | | | | -panic_monster | ||
| + | | | | | | -sleep | ||
| + | | | | | -talk: | ||
| + | | | | | | -intros | ||
| + | | | | | | -jokes | ||
| + | | | | | | -use | ||
| + | | | | | -threat: | ||
| + | | | | | | -back_off | ||
| + | | | | | | -drop_weapon | ||
== Статья == | == Статья == | ||
Версия 20:48, 9 мая 2007
Содержание
Содержимое файлов gamedata.db*
gamedata.db0
-ai:
| -alife
| -common
-anims:
| -camera_effects
| -editor
| -helicopter
| -path
-config:
| -creatures
| -gameplay
| -misc
| -models:
| | -capture
| | -objects
| | -vehicles
| | -weapons
| -mp:
| | -soundmessages
| | -weapons_mp
| -prefetch
| -scripts:
| | -agr
| | -cit
| | -dar
| | -ds
| | -mil
| | -pri
| | -rad
| | -val
| | -yan
| -text:
| | -map_desc
| -ui
| -weapons
| -weathers
-levels:
| -l01_escape:
| | -meshes
| | -terrain
| -l02_garbage:
| | -meshes
| | -terrain
| -l03_agroprom:
| | -meshes
| | -terrain
| -l03u_agr_underground
| -l04_darkvalley:
| | -meshes
| | -terrain
| -l04u_labx18
gamedata.db1
-levels:
| -l04u_labx18:
| | -meshes
| -l05_bar:
| | -terrain
| -l06_rostok:
| | -meshes
| | -terrain
| -l07_military:
| | -meshes
| | -terrain
| -l08_yantar:
| | -meshes
| | -terrain
| -l08u_brainlab:
| | -meshes
| -l10_radar
gamedata.db2
-levels:
| -l10_radar:
| | -meshes
| | -terrain
| -l10u_bunker
| -l11_pripyat:
| | -meshes
| | -terrain
| -l12_stancia:
| | -meshes
| | -terrain
| -l12_stancia_2
gamedata.db3
-levels:
| -l12_stancia_2:
| | -meshes
| | -terrain
| -l12u_control_monolith
| -l12u_sarcofag
| -testers_mp_agroprom:
| | -terrain
| -testers_mp_atp:
| | -terrain
| -testers_mp_bath:
| | -terrain
| -testers_mp_darkvalley:
| | -meshes
| | -terrain
| -testers_mp_factory:
| | -terrain
| -testers_mp_lost_village:
| | -terrain
| -testers_mp_military_1:
| | -meshes
| | -terrain
| -testers_mp_military_2:
| | -terrain
| -testers_mp_pool
| -testers_mp_railroad:
| | -terrain
| -testers_mp_rostok
gamedata.db4
-levels:
| -testers_mp_rostok:
| | -meshes
| | -terrain
| -testers_mp_workshop:
| | -terrain
-meshes:
| -actors:
| | -bandit
| | -barman
| | -dolg
| | -ecolog
| | -hero
| | -izgoy
| | -killer
| | -militari
| | -monolit
| | -nauchniy
| | -neytral
| | -novice
| | -protect
| | -soldier
| | -stalker_mp
| | -stalker_zombi
| | -svoboda
| | -trader
| | -ucheniy
| -dm
| -equipments
| -food
| -monsters:
| | -burer
| | -cat
| | -chimera
| | -crow
| | -dark_stalker
| | -dog
| | -flesh
| | -izlom
| | -kontroler
| | -krovosos
| | -mutant_boar
| | -phantom
| | -poltergeist
| | -pseudodog
| | -psevdogigant
| | -rat
| | -snork
| | -stalker_zombi
| | -topolinypuh
| | -tushkano
| | -zombi
| -objects:
| | -dynamics:
| | | -balon
| | | -bed
| | | -box:
| | | | -prt
| | | -chair
| | | -decor
| | | -plitka
| -physics:
| | -anomaly
| | -balon
| | -box:
| | | -prt
| | -dead_body
| | -decor:
| | | -prt
| | -door:
| | | -prt
| | -equipment_cache
| | -keyboard
| | -krovati
| | -large_trash:
| | | -prt
| | -light:
| | | -new_light
| | -rope
| | -shkaf
| | -small_trash:
| | | -prt
| | -stol
| | -stul
| | -target
| | -technica
| | -test:
| | | -old
| | -vehicles:
| | | -btr
| | | -kamaz:
| | | | -old
| | | -mi24:
| | | | -part
| | | -moskvich
| | | -niva
| | | -tr13
| | | -uaz
| | | -zaz
| | -zabor:
| | | -prt
| -weapons:
| | -abakan
| | -ak-74u
| | -ak74
| | -ammo
| | -aptechka
| | -artefact
| | -bandage
| | -beretta92fs
| | -binoculars
| | -bm_16
| | -bolt
| | -bred
| | -colt1911
| | -desert_eagle
| | -fn2000
| | -fort
| | -g36
| | -gauss
| | -grenade
| | -groza
| | -hpsa
| | -knife
| | -kolbasa
| | -l85
| | -lr300
| | -mounted_weapons
| | -mp5
| | -p90
| | -pb
| | -pm
| | -rg-6
| | -rpg_7
| | -sig220
| | -sig550
| | -sigaret
| | -spas12
| | -svd
| | -svu
| | -toz34
| | -upgrade
| | -usp_45
| | -val
| | -vintorez
| | -vodka
| | -walter_99
| | -winchester1300
-scripts
-shaders:
| -r1:
| | -shared
| -r2:
| | -shared
| | -test
| -shared
-sounds:
| -actor
| -affects
| -alexmx
| -ambient:
| | -arena
| | -bar
| | -indoors
| | -random
| | -rnd_outdoor
| | -underground
| | -x16
| | -x18
| -anomaly
| -car
| -characters_voice:
| | -human_01:
| | | -bandit:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -friendly_fire
| | | | | -friendly_grenade
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | -music
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -dolg:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -raid
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -ecolog:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -freedom:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
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| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
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| | | | | -neutral_greeting
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| | | | | | -init
| | | | | | -reaction
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| | | | | | -no
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| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -killer:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
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| | | | | -friendly_grenade
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
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| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -military:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
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| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
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| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
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| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
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| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
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| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
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| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -monolith:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
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| | | | | -threat
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| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
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| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
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| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
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| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -newbie
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
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| | | | | -enemy_down
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| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -help:
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -joke
| | | | | -music
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -sleep
| | | | -talk:
| | | | | -intros
| | | | | -jokes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | -stalker
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| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -help:
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -joke
| | | | | -music
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -sleep
| | | | -talk:
| | | | | -intros
| | | | | -jokes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | -zombied
| | | | -fight:
| | | | | -attack
| | | | | -death
| | | | | -enemy
| | | | | -hit
| | | | -states:
| | | | | -idle
| | | | | -rising
| | -human_02:
| | | -bandit:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
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| | | | | -friendly_grenade
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | -music
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
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| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -dolg:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -raid
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -ecolog:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
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| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -freedom:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
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| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -killer:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -friendly_fire
| | | | | -friendly_grenade
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -military:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -monolith:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -newbie
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -help:
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -joke
| | | | | -music
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -sleep
| | | | -talk:
| | | | | -intros
| | | | | -jokes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | -stalker
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -help:
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -joke
| | | | | -music
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -sleep
| | | | -talk:
| | | | | -intros
| | | | | -jokes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | -zombied
| | | | -fight:
| | | | | -attack
| | | | | -death
| | | | | -enemy
| | | | | -hit
| | | | -states:
| | | | | -idle
| | | | | -rising
| | -human_03:
| | | -bandit:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -friendly_fire
| | | | | -friendly_grenade
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | -music
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -dolg:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -raid
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -ecolog:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -freedom:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friendly_fire
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -killer:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -friendly_fire
| | | | | -friendly_grenade
| | | | | -friend_hitted
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -military:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -monolith:
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -hail
| | | | -help:
| | | | | -not_wounded
| | | | | -wounded
| | | | | -wounded_heavy:
| | | | | | -aptechku
| | | | | -wounded_not_see_helper
| | | | | -wounded_psy
| | | | | -wounded_see_helper
| | | | | -wounded_thanx
| | | | -reactions:
| | | | | -dead_enemy
| | | | | -dead_friend
| | | | | -dead_mutant
| | | | | -dead_neutral
| | | | | -hear_something
| | | | | -joke
| | | | | -music
| | | | | -nothing
| | | | | -see_something
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -fatique
| | | | | -health
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -radiation
| | | | | -sleep
| | | | | -starvation
| | | | -talk:
| | | | | -abuse
| | | | | -accept
| | | | | -friendly_greeting
| | | | | -intros
| | | | | -jokes
| | | | | -leave
| | | | | -neutral_greeting
| | | | | -raid:
| | | | | | -init
| | | | | | -reaction
| | | | | -rejection
| | | | | -stories
| | | | | -trade:
| | | | | | -no
| | | | | | -yes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | | | -stop
| | | | -waiting:
| | | | | -moveout
| | | -newbie
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -help:
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -joke
| | | | | -music
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -sleep
| | | | -talk:
| | | | | -intros
| | | | | -jokes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
| | | -stalker
| | | | -fight:
| | | | | -attack
| | | | | -backup
| | | | | -cover_fire
| | | | | -death
| | | | | -detour
| | | | | -enemy
| | | | | -enemy_down
| | | | | -enemy_hit
| | | | | -fire
| | | | | -friend_hitted
| | | | | -friendly_fire
| | | | | -grenade
| | | | | -hit
| | | | | -searching_enemy
| | | | | -threat
| | | | | -tolls
| | | | -help:
| | | | | -wounded
| | | | | -wounded_heavy
| | | | | -wounded_thanx
| | | | -music
| | | | -reactions:
| | | | | -box
| | | | | -joke
| | | | | -music
| | | | | -story
| | | | -states:
| | | | | -breath
| | | | | -idle
| | | | | -panic_human
| | | | | -panic_monster
| | | | | -sleep
| | | | -talk:
| | | | | -intros
| | | | | -jokes
| | | | | -use
| | | | -threat:
| | | | | -back_off
| | | | | -drop_weapon
Статья
Приветствую Eugaliod. А почему в обсуждении? Статья вполне достойна быть в Категория:Справочники--Neo][ 20:38, 8 мая 2007 (MSD)
RE:Статья
Ну во-первых, я не закончил, во-вторых, не знаю, надо ли кому сие разбиралово, ну а в-третьих просто не знаком с форматом ВИКИ=)
RE:RE:Статья
Eugaliod, тогда я выделю данные в отдельную статью, там ты и сможешь закончить. Информация, думаю, будет полезна, так как на форуме переодически задают вопросы по поводу содержимого архивов, что где находится.--Neo][ 11:46, 9 мая 2007 (MSD)
RE:RE:RE:Статья
Хорошо.
я начал, в основном, для себя - потому что все ресурсы не хочется распаковывать, чтоб потом не запороть, а и распакованные, и нераспакованные одновременно хранить - места нет. Вот и решил, если что понадобиться - посмотреть, где лежит и распаковать